Sails in Anno 1800

These are Sails in Anno 1800. Sails are construction material that can be made in both the Old World and the New World. Sails are made at the Sailmakers that produces two tons of Sails every minute. When making Sails you will need two different types of materials. In the Old World they made from Wool and in the New World from Cotton Fabric.


Trading Sails

In this section we will be looking at trading Sails in Anno 1800.

Trading TypeBuying/Selling RateWhere from
Passive Selling$34 Credits per tonTraders to your harbour
Passive Buying$86 Credits per tonTraders to your harbour
Active Buying$86 Credits per tonBuy from Anne Harlow or Jean la Fortune

When we look at this table we can see that when a trader comes to your harbour and purchases Sails from you they will pay you $34 Credits per ton. On the other hand when a trader comes to your harbour and sells you Sails you will have to pay $86 Credits per ton. As we can see on the bottom row you can also buy Sails. You can purchase these from Anne Harlow or Jean La Fortune for the price of $86 Credits per ton..

How to set up trading

As we can see from the table above there are two options for trading Sails. These are passive trading and also active trading. You will notice that there are two options for passive trading and also one option for active trading. Lets take a look at these options now.

Passive trading

Passive trading is where a trader comes to your Trade post and trades with you. To allow passive trading to work you will first have to set it up. The first thing that you will need to do is to select your Trade post on your island and you will be faced with a screen where you can select the item for trading. Once you have selected the item a new menu will open up that will show a screen showing a menu with a slider on it. Move this slider to set the minimum amount of stock to hold on this island. You will also notice that there are four buttons on this screen for the type of trade to do.

These are the buttons that you will be faced with on the trade type menu. They are No Trade, Buy and Sell, Sell or Buy. You can select these depending on what you wish to do for trade at this island. Once you have set these up traders will then trade with your island.

Active trading

As we can see the bottom two options on this table are for active trading. Active trading is where you will manually trade with NPC’s islands. There are two ways to carry out manual trading. The first one is to select one of your ships and then select the harbour that you wish it to go to. When the ship arrives you can then select the Trade post that you wish to trade with. Once you do this you will be faced with this screen.

Here we can see that on the left is our ship and on the right is Sir Archibald Blake’s island. To trade here all you have to do is select the goods on the right hand side and they will then go to the bottom centre section buying. The cost will also be displayed at the bottom. When the goods have been selected you can then trade them on to your ship. You can then send the ship back to one of your islands and transfer the goods from your ship.

The next way to active trade is to set up a trade route. Lets take a look at this now. When setting up a trade route you will first need to select a ship that you wish to go on to the trade route. When you select the ship you will need to locate the button that is two arrows in a circle. This will then open up the trade screen where you can select the islands that you wish your ship to move between. Once you have selected these you will then move on to the screen to set up the trade.

As we can see from the screenshot above we will load fifty tons of Steel Beams on to the ship whenever the ship arrives at High Clarence Hall. The ship will then move to Osthoven to unload. The ship will continue on this trade route until you cancel it.


Taking on Expeditions

Their are many items that we can take on expeditions in Anno 1800. When we take these items they will give us certain benefits for that expedition. When we take Sails on expeditions they will grant us 20 bonus points to Crafting skill and a further 20 bonus points to Morale per 50 tons taken.


How to make Sails

This is the Sails Production Chain in Anno 1800.

Sails production in Anno 1800.

Here we will look at how we make Sails. As we can see from the layout we will require a Sheep Farm and a Sailmaker to produce Sails in the Old World. In the New World you will need to replace the Wool with Cotton Fabric. This layout will produce two tons of Sails per minute.