This is Tobacco in Anno 1800. Tobacco is a plant product that is harvested from the Tobacco Plantation. It can only be produced in the New World. The Tobacco Plantation will produce Tobacco at the rate of 0.5 ton per minute or one ton every two minutes. You will need to ensure that the island you are placing the Tobacco Plantation on has Tobacco fertility.
Trading Tobacco
In this section we will be looking at Trading Tobacco in your Anno 1800.
| Trading Type | Buying/Selling Rate | Where from |
|---|---|---|
| Passive Selling | $40 Credits per ton | Traders to your harbour |
| Passive Buying | $100 Credits per ton | Traders to your harbour |
| Active Buying | $100 Credits per ton | Buy from Isabel Sarmento |
When we look at this table we can see that when a trader comes to your harbour and purchases Tobacco from you they will pay you $40 Credits per ton. On the other hand when a trader comes to your harbour and sells you Tobacco you will have to pay $100 Credits per ton. We can also see that the last row of this table is for active buying. This means that we can buy Tobacco from Isabel Sarmento for the price of $100 Credits per ton.
How to set up trading
As we can see from the table above there are two options for trading Tobacco. These are passive trading and also active trading. You will notice that there are two options for passive trading and also one option for active trading. Lets take a look at these options now.
Passive trading
Passive trading is where a trader comes to your Trade post and trades with you. To allow passive trading to work you will first have to set it up. The first thing that you will need to do is to select your Trade post on your island and you will be faced with a screen where you can select the item for trading. Once you have selected the item a new menu will open up that will show a screen showing a menu with a slider on it. Move this slider to set the minimum amount of stock to hold on this island. You will also notice that there are four buttons on this screen for the type of trade to do.
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These are the buttons that you will be faced with on the trade type menu. They are No Trade, Buy and Sell, Sell or Buy. You can select these depending on what you wish to do for trade at this island. Once you have set these up traders will then trade with your island.
Active trading
As we can see the bottom two options on this table are for active trading. Active trading is where you will manually trade with NPC’s islands. There are two ways to carry out manual trading. The first one is to select one of your ships and then select the harbour that you wish it to go to. When the ship arrives you can then select the Trade post that you wish to trade with. Once you do this you will be faced with this screen.

Here we can see that on the left is our ship and on the right is Sir Archibald Blake’s island. To trade here all you have to do is select the goods on the right hand side and they will then go to the bottom centre section buying. The cost will also be displayed at the bottom. When the goods have been selected you can then trade them on to your ship. You can then send the ship back to one of your islands and transfer the goods from your ship.
The next way to active trade is to set up a trade route. Lets take a look at this now. When setting up a trade route you will first need to select a ship that you wish to go on to the trade route. When you select the ship you will need to locate the button that is two arrows in a circle. This will then open up the trade screen where you can select the islands that you wish your ship to move between. Once you have selected these you will then move on to the screen to set up the trade.

As we can see from the screenshot above we will load fifty tons of Steel Beams on to the ship whenever the ship arrives at High Clarence Hall. The ship will then move to Osthoven to unload. The ship will continue on this trade route until you cancel it.
Taking Tobacco on Expeditons
Their are many items that can be taken on expeditions. When you take these items they will grant you certain benefits for that expeditions. When we take Tobacco on expeditions it will grant us 10 bonus points to Medicine and also 20 bonus points to Morale for every 50 tons taken.
Products that are made with Tobacco
In this section we will look at what products are made with Tobacco
Cigars
This is the Cigar Production Chain in Anno 1800

This is the layout for the Production of Cigars in Anno 1800. As you can see the first thing that needs to be placed down is a Lumberjacks Hut. This Lumberjacks Hut will then feed through to the four Marquetry Workshop that will send the Wood Veneers to the two Cigar Factories. The bottom half of the layout will require eight Tobacco Plantations that will need to be placed in the New World. This Tobacco will have to be shipped back to the Old World and to the Cigar Factory for the final production of Cigars. This layout will produce four tons of Cigars per minute.



