These are Furs in Anno 1800. Furs are an Agricultural product in Anno 1800. Furs are produced at the Hunting cabin that you can place on islands on the Old World. A Hunting Cabin will produce one ton of Furs every Minute. To place down the Hunting Cabin you need to ensure that the island has Furs fertility.
Who needs Furs
Furs are a lifestyle need for your Investor level of citizens.
| Tier | Extra to residences | Income |
|---|---|---|
| Investors | 3 | +3.75/+3.375/+3 |
As we can see from the table above supplying Furs to your Investors will allow 3threeextra residents tom your residences. They will also give you a boost to your income.
Trading Furs
In this section we will look at trading Furs in Anno 1800.
| Trading Type | Buying/Selling Rate | Where from |
|---|---|---|
| Passive Selling | $40 Credits per ton | Traders to your harbour |
| Passive Buying | $100 Credits per ton | Traders to your harbour |
When we look at this table we can see that when a trader comes to your harbour and purchases Furs from you they will pay you $40 Credits per ton. On the other hand when a trader comes to your harbour and sells you Furs you will have to pay $100 Credits per ton.
How to set up trading
As we can see from the table above there are two options for trading Furs. These are both for passive trading. Lets take a look at these options now.
Passive trading
Passive trading is where a trader comes to your Trade post and trades with you. To allow passive trading to work you will first have to set it up. The first thing that you will need to do is to select your Trade post on your island and you will be faced with a screen where you can select the item for trading. Once you have selected the item a new menu will open up that will show a screen showing a menu with a slider on it. Move this slider to set the minimum amount of stock to hold on this island. You will also notice that there are four buttons on this screen for the type of trade to do.
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These are the buttons that you will be faced with on the trade type menu. They are No Trade, Buy and Sell, Sell or Buy. You can select these depending on what you wish to do for trade at this island. Once you have set these up traders will then trade with your island.
Taking on Expeditions
Their are many items that can be taken on Expeditions. These items will give you benefit to your expedition. Furs are one of the items that you can take on your Expeditions. When you take them they will give you 20 bonus points to Hunting skill and also 40 bonus points to Morale per 50 tons taken.
Products that are made of Furs
In this section we will look at what items are made with the use of Furs.
Fur Coats
This is the Fur Coats Production Chain in Anno 1800

As we can see here this is quite a simple layout. The main issue with the production of Fur Coats is that the Cotton Plantation and the Cotton Mill will have to be placed in the New World and shipped back to the Old World. Once this arrives in the Old World this will then be taken to the Fur Dealer. The Fur Dealer will also require the Furs from the Hunting Cabin to produce the final product. This layout will produce two tons of Fur Coats per minute.



