Sand in Anno 1800

Sand is Raw Material that is needed for many production chains in Anno 1800. Sand is produced in the Sand Mine that needs to be placed in to the harbour area of your islands. The Sand Mine will produce two tons of Sand per minute and can only be produced in the Old World.


Trading Sand

In this section we will be looking at Trading Sand in Anno 1800

Trading TypeBuying/Selling RateWhere from
Passive Selling$100 Credits per tonTraders to your harbour
Passive Buying$250 Credits per tonTraders to your harbour

When we look at this table we can see that when a trader comes to your harbour and purchases Sand from you they will pay you $100 Credits per ton. On the other hand when a trader comes to your harbour and sells you Sand you will have to pay $250 Credits per ton.

How to set up trading

As we can see from the table above there are two options for trading Sand. These are both for passive trading Lets take a look at these options now.

Passive trading

Passive trading is where a trader comes to your Trade post and trades with you. To allow passive trading to work you will first have to set it up. The first thing that you will need to do is to select your Trade post on your island and you will be faced with a screen where you can select the item for trading. Once you have selected the item a new menu will open up that will show a screen showing a menu with a slider on it. Move this slider to set the minimum amount of stock to hold on this island. You will also notice that there are four buttons on this screen for the type of trade to do.

These are the buttons that you will be faced with on the trade type menu. They are No Trade, Buy and Sell, Sell or Buy. You can select these depending on what you wish to do for trade at this island. Once you have set these up traders will then trade with your island.


Products that are made of Sand.

In this section we will look at what items are made with Sand. Lets take a look at these items now.

Windows

This is the Windows Production Chain in Anno 1800.

Windows production in Anno 1800

As you can see form the diagram this will start with two Sand Mines that will produce Sand that will go to the two Glassmakers for the production of Glass. This Glass will then make its way to the four Window makers for the production of Windows. The Window maker will also require Wood from the Lumberjacks hut. This will produce 4 tons of Windows per minute.

Glasses

This is the Glasses Production Chain in Anno 1800.

Glasses production in Anno 1800

As we can see from this layout we will need two Sand Mines that will mine the Sand that will then move on to the Glassmakers for the production of Glass. This Glass will then move onto the Spectacle Factory for the production of Glasses. On the bottom part of the layout we can see that we require two Copper Mines along with two Zinc Mines that will produce Copper and Zinc for the Brass Smeltery. The Brass that the Brass Smeltery produces will go to the Spectacle Factory for the production of Glasses. This layout will produce two tons of Glasses per minute.

Pocket Watches

This is the layout for the Pocket Watches Production Chain in Anno 1800.

Pocket Watches production in Anno 1800

As we can see it is quite a simple layout that does not require a large amount of buildings. The main issue with the production of Pocket Watches is that the Gold Mines that produce Gold Ore can only be found in the New World. Once we have got Gold Ore back from the New World it will then need to go to the Goldsmiths for the production of Gold. For this process you will require ten Gold Mines and two Goldsmiths. For the production of Gold you will also require a Coal Mine for Coal that the Goldsmiths will require. Once the Gold has been produced this Gold will then go to the Clockmakers for the production of Pocket Watches. On the other side of the production chain we can see that you will also need two Sand Mines that will send Sand to the Glassmakers for the production of Glass that will go to the three Clockmakers to produce the Pocket Watches. This layout will produce four tons of Pocket Watches per minute.

Light Bulbs

This is the Light Bulbs Production Chain in Anno 1800.

Light Bulbs production in Anno 1800

As we can see from this layout the first item that we require is Coal from a Coal Mine this will lead straight in to the four Filament Factories for the production of Filament. This Filament will then go in to the four Light Bulb Factories that will produce the Light Bulbs. When we look a the bottom section of the layout we have two Sand Mines that will send the Sand to the two Glassmakers. This Glass will then go to the four Light Bulb Factories for the final stage and producing the Light Bulbs. This layout will produce four tons of Light Bulbs per minute.

Champagne

This is the Champagne Production Chain in Anno 1800.

Champagne production in Anno 1800

This is quite a simple layout for the production of Champagne. As you can see their is a Sand Mine that will get Sand that will then go to the Glassmakers. This Glass will then go to the Champagne Cellar. The bottom half of the layout you can see that the only building in this section is the Vineyards. You will need four Vineyards for the production of Grapes that will then go to the Champagne for the final production of the Champagne. This layout will produce two tons of Champagne per minute.